ANSWERS: 1
  • CURE/HEAL Cure - Heals entire party for five health points and plus one for every Wisdom and Charisma modifier, as well as the level of the character casting the Force Power. Heal - Heals entire party for ten health points and plus one for every Wisdom and Charisma modifier, as well as the level of the character casting the Force Power. Description: Light Side. FORCE AURA/FORCE SHIELD/FORCE ARMOR Force Aura - Gain a plus two bonus to Defense and saving throws. Force Shield - Adds plus four to Defense and all saving throws. ForceArmor - Gain plus six bonus to Defense and all saving throws. Description: Light Side. BURST OF SPEED/KNIGHT SPEED/MASTER SPEED Burst of Speed - Doubles speed movement and increases Defense by two. Knight Speed - Doubles speed movement and increases Defense by four and Attack by one for each round. Master Speed - Doubles speed movement and increases Defense by four and Attack by two for each round. Description: Both Sides. FORCE VALOR/KNIGHT VALOR/MASTER VALOR Force Valor - Grants plus two to all physical attributes and saving throws. Knight Valor - Gain poison immunity, and it grants plus three to all physical attributes and saving throws. Master Valor - Gain poison immunity and, grants plus five to all physical attributes and saving throws. Description: Light Side. FORCE RESISTANCE/FORCE IMMUNITY Force Resistance - Offers a chance to deflect any Force-based attacks for sixty seconds. Force Immunity - Offers a greater chance of deflecting any Force-based attacks for sixty seconds. Description: Both Sides. ENERGY RESISTANCE/IMPROVED ENERGY RESISTANCE Energy Resistance - Increases resistance against cold, fire, electrical, and sonic damage. Improved Energy Resistance - Further increases resistance against cold, fire, electrical, and sonic damage. Description: Both Sides. AFFECT MIND/DOMINATE MIND Affect Mind - Use to allow use of force powers in persuasion tactics. Dominate Mind - Highest level of persuasion techniques. Description: Both Sides. STUN/STASIS/STASIS FIELD Stun - May incapacitate enemy for nine seconds. Stasis - Greater chance of incapacitating enemy for nine seconds. Stasis Field - Incapacitates several enemies for nine(?) seconds. Description: Light Side. STUN DROID/DISABLE DROID/DESTROY DROID Stun Droid - Stuns droids, incapacitating them for twelve seconds. Disable Droid - Damages all droids within five meters of target droid, with a possibility of stunning, incapacitating them for twelve seconds. Destroy Droid - Damages droids within six meters of target droid and may stun droids for twelve seconds. Description: Light Side. WOUND/CHOKE/KILL Wound - Temporarily incapacitates and damages an enemy. Choke - Temporarily incapacitates and damages an enemy even further. Kill - Temporarily incapacitates and damages an enemy even further, and if enemy health is below fifty percent, can possibly instantly kill. Kill is decided for a Fortitude DC. Description: Dark Side. SLOW/AFFLICTION/PLAGUE All these powers lower Defense, Attack, Damage, and Reflex saves. Slow - Weakens enemy, lowering attributes. Affliction - Weakens enemy, lowering attributes and possibly causing poison. Plague - Weakens enemy, lowering attributes and possibly causing poison. Description: Dark Side. FEAR/HORROR/INSANITY Fear - Temporarily incapacitates or slows an enemy. Horror - Temporarily incapacitates several enemies even further. Insanity - Temporarily incapacitates several enemies even further. Description: Dark Side. SHOCK/FORCE LIGHTNING/FORCE STORM Shock - Damages an enemy with Shock force powers. Force Lightning - Damages few groups of enemies. Force Storm - Severely damages several groups of enemies. Description: Dark Side. FORCE PUSH/FORCE WHIRLWIND/FORCE WAVE Force Push - Force pushes enemies to the ground, causing damage, and may render them incapacitated. Force Whirlwind - Ensnares enemy in a whirlwind, causing damage and incapacitating them. Force Wave - Force pushes several enemies to the ground, causing damage, and may incapacitate them. Description: Both Sides. DRAIN LIFE/DEATH FIELD Drain Life - Damages enemy and heals you. Death Field - Damages several enemies while healing you. Description: Dark Side. FORCE SUPPRESSION/FORCE BREACH Force Suppression - Eliminates all first and second tier Force powers. Individually affects Force Powers. Force Breach - Cancels all active Force Powers. Individually affects each Force Power. Description: Both Sides. THROW LIGHTSABER/ADVANCED THROW LIGHTSABER Throw Lightsaber - Commences an attack using your lightsaber as a throwing weapon causing damage. Advanced Throw Lightsaber - Commences an attack using your lightsaber as a throwing weapon, causing even further damage. Description: Both Sides.

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